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m (Added fixed drop) |
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|ranged skills = |
|ranged skills = |
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|drop bias = |
|drop bias = |
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+ | |fixed drops = [[Catalysts|Catalyst of Learning]] (on Nightmare difficulty) |
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− | |fixed drops = |
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}} |
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'''{{PAGENAME}}''' is a super unique [[Monster Types|monster]]. |
'''{{PAGENAME}}''' is a super unique [[Monster Types|monster]]. |
Latest revision as of 18:03, 8 November 2019
The Summoner is a super unique monster.
Statistics
Difficulty | Level | Hit Points | Experience |
---|---|---|---|
Hatred | |||
Terror | |||
Destruction |
Offense
- AR means Attack Rating.
Difficulty | Attack 1 | Attack 1 AR | Elemental | Attack 2 | Attack 2 AR |
---|---|---|---|---|---|
Hatred | |||||
Terror | |||||
Destruction |
Defenses
- Regen Rate tells what % of a monster's hit points are recovered per second.
- Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
- Avoided attacks will not damage the monster.
- Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
- The chill effectiveness on almost all monsters is -20%, regardless the difficulty.
Difficulty | Defense | Blocking | Avoiding | Regen Rate | Drain Effectiveness |
---|---|---|---|---|---|
Hatred | |||||
Terror | |||||
Destruction |
Resistances
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Difficulty | Physical | Magic | Fire | Lightning | Cold | Poison |
---|---|---|---|---|---|---|
Hatred | ||||||
Terror | ||||||
Destruction |
Locations
- Location 1
- Location 2
- Location 3
Strategies
Write here any tips and tricks to kill that monster.
Template:Bestiary