Maghda is a super unique Blood Marquis which is released from the northwestern seal in the Chaos Sanctuary and must be killed in order to make Diablo appear. On Hell difficulty, Maghda will drop the Key of Lies tha allows the the player to open a portal to the Realm of Lies. She will cast Hive, Flamefront and has a Stone form ability which makes her invulnerable to attacks for a period of time (similar to Gargoyle Warriors). She is notorious for being tanky against casters.
Statistics[]
Difficulty | Level | Hit Points | Experience |
---|---|---|---|
Hatred | |||
Terror | |||
Destruction |
Offense[]
- AR means Attack Rating.
Difficulty | Attack 1 | Attack 1 AR | Elemental | Attack 2 | Attack 2 AR |
---|---|---|---|---|---|
Hatred | |||||
Terror | |||||
Destruction |
Defenses[]
- Regen Rate tells what % of a monster's hit points are recovered per second.
- Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
- Avoided attacks will not damage the monster.
- Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
- The chill effectiveness on almost all monsters is -20%, regardless the difficulty.
Difficulty | Defense | Blocking | Avoiding | Regen Rate | Drain Effectiveness |
---|---|---|---|---|---|
Hatred | |||||
Terror | |||||
Destruction |
Resistances[]
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Difficulty | Physical | Magic | Fire | Lightning | Cold | Poison |
---|---|---|---|---|---|---|
Hatred | ||||||
Terror | ||||||
Destruction |
Locations[]
- Location 1
- Location 2
- Location 3
Strategies[]
Write here any tips and tricks to kill that monster.
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