Geleb Flamefinger is a super unique undead monster in Travincal who is part of the Council of the Zakarum. He must be killed to complete the fifth quest of Act 3. He always spawns with the Magic Resistant and Spectral Hit attributes. He will attack the player with a homing Elemental.
Statistics[]
Difficulty | Level | Hit Points | Experience |
---|---|---|---|
Hatred | |||
Terror | |||
Destruction |
Offense[]
- AR means Attack Rating.
Difficulty | Attack 1 | Attack 1 AR | Elemental | Attack 2 | Attack 2 AR |
---|---|---|---|---|---|
Hatred | |||||
Terror | |||||
Destruction |
Defenses[]
- Regen Rate tells what % of a monster's hit points are recovered per second.
- Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
- Avoided attacks will not damage the monster.
- Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
- The chill effectiveness on almost all monsters is -20%, regardless the difficulty.
Difficulty | Defense | Blocking | Avoiding | Regen Rate | Drain Effectiveness |
---|---|---|---|---|---|
Hatred | |||||
Terror | |||||
Destruction |
Resistances[]
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Difficulty | Physical | Magic | Fire | Lightning | Cold | Poison |
---|---|---|---|---|---|---|
Hatred | ||||||
Terror | ||||||
Destruction |
Locations[]
- Location 1
- Location 2
- Location 3
Strategies[]
Write here any tips and tricks to kill that monster.
Template:Bestiary