THE ENNEAD CHALLENGE
A challenge that rewards you with a new skill and other useful midgame perks including your Class Charm
Go to the Kurast 3000 BA rifts (after having killed Mephisto on Nightmare difficulty) and kill the Ennead Necromancer bosses until the Heroic Torch drops. Put the torch in your Horadric Cube and transmute it. It will become your Class Charm .
Requires level 80 or above
|Amazon: uses Sacred Sunstone||Druid: uses Caoi Dulra Fruit|
|+2 to Amazon Skills|
Increase Maximum Life 20%
|+2 to Druid Skills|
Elemental Resists +30%
|Assassin: uses Shadow Vortex||Necromancer: uses Soulstone Shard|
|+2 to Assassin Skills|
+5% Chance to Avoid Damage
|+2 to Necromancer Skills|
+1 Extra Totems
|Barbarian: uses Worldstone Orb||Paladin: uses Eye of Divinity|
|+2 to Barbarian Skills|
25% Bonus to Summoned Minion Life
|+2 to Paladin Skills|
Physical Resist +5%
|Sorceress: uses Nexus Crystal|
|+2 to Sorceress Skills|
+15% Bonus to Energy Factor
Unlockable Ennead Skills:
This skills can be found at the top left of your first skill tab. When you complete the Ennead Challenge and obtain your Class Charm, keep it into your inventory. This allows you to put skill points into the skill.
|Spellbind (Amazon)||Prismatic Cloak (Assassin)||Immortal (Barbarian)|
|The basilisk snake of Skartara is a devious creature whose bite turns flesh to stone. A skilled amazon warrior may carry a few to the battlefield in a leather bag for an unexpected surprise.|
Effect: throws snakes that turn enemies to stone
|Dancing on the edge of shadow and playing with the strands of light allows the assassin to weave a protective magical cloak.
Passive Effect: Increases magical and physical damage reduction, and provides similar bonuses to Bloodbath
|Running away is for the weak. A barbarian warrior who runs is easy prey. One who stands his ground in the face of death may survive, for he is the one the ancestral spirits will favour.
Passive effect: avoids damage when standing still and improves hit recovery
|Lifeshield (Druid)||Black Mass (Necromancer)||Divine Apparition (Paladin)|
|The fruits of the Glor-An-Fhaidha, the mystical tree of life, can bring back mortals from the brink of death. Aside from their healing effect on humans and other animals, the juice of the Glor-An-Fhaidha's fruits can be applied to armour, making it as hard as the bark of a thousand year tree.
Passive effect: provides a bonus to maximum life and defense
|Fallen enemies of the Cult may see the error of their ways when they stand before the Dragon God on the plane of the dead. Trag’Oul sometimes grants the gift of unlife to his new converts...
Passive effect: slows targets and reanimates the dead as Rathma Priests
|Like a deus ex machina, the paladin of Zakarum descends upon the battlefield, his mere appearance chilling his heathen enemies to the bone.
Effect: teleport to target location and freeze enemies
|Symbol of Esu (Sorceress)|
|The symbol of the ancient witch queen is a specially crafted conductive adamantine moon crescent that accumulates ambient energy from the magic in the environment, releasing it as a healing pulse when broken.
Effect: create a symbol in the cube that instantly heals life and mana