Crucify is an Assassin Claw tree skill that attacks an enemy with homing spikes.
Description[]
Crucify Attack - Impales the enemy with homing spikes |
Skill Stats[]
Skill Level | Base Points | Soft Points |
---|---|---|
1 |
Equipment[]
The Crucify skill can be found on the following items:
- Tiered Uniques
- Visegrip (Light Gauntlets, Proc)
- Sacred Uniques
- Bone Gasher (Falchion, Proc)
- Goreshifter (Broad Axe, Proc)
- Dark Maiden's Talons (Claws [Assassin Only], Proc)
- Dryhten Ealdor (Warp Blade [Sorceress Only], Proc)
- Wolverine Skin (Body Armor, Proc)
- Aiden's Lament (Crown, Oskill [Charges])
- Blind Anger (Light Gauntlets, Proc)
- Cornerstone of the World (Jewel, Oskill)
- Runewords
- Shattered Stone (Weapons, Proc)
- [Except: Necromancer Scythes, Throwing Axes and Amazon Spears]
- Raptor (Throwing Axes, Proc)
- Dirge (Druid Bows, Proc)
- Chthon (Necromancer Scythes, Proc)
- Gauntlet (Barbarian Shields, Proc)
- Shattered Stone (Weapons, Proc)
- Set Items
- Witchhunter's Attire (Assassin Elemental Set [When wearing 4 or more pieces], Proc)
- Rathma's Empire (Necromancer Melee Set [Whole set bonus], Proc)
Gallery[]
Changelog[]
Median XL 2017 | |
---|---|
Unchanged |
Older Versions | |
---|---|
Letter Versions | |
1.D9 | May now shoot up to 8 extra missiles depending on nearby enemies. |
Number Versions | |
1.90 | Removed counterproductive self-synergy. |
1.86 | Magic damage conversion fixed at 25% |
Median XL Alpha | |
025 | Now works with any melee weapon. |
019 | Added flat damage bonus per level; f this, I listened to whining again and buffed a skill that didn't need it again. |
012 | Now also works with naginata class weapons. |
Median 2008 | |
1.57BETA | Fixed issue where target seek range was incorrect and did not increase per level. |
1.46 | Now gains 0-100% conversion to magic, mana cost fixed at 15. |
1.43 | Increased mana cost, now only works after avoiding attacks for 2 seconds. |
Median 2007 | |
1.22 D | Increased damage per spike to 4/3 of weapon damage. |
Median 2 | |
1.10 | Now only emits 4 spikes instead of 8, but each spike does double damage. |
1.8 | Fixed incorrect skill damage display. |
1.3 | Now does the proper amount of damage. |
0.4beta | Skill was introduced. |