Crimson Templar is a regular monster located in Act III. They are the minions of Crimson Archons and their hits terrify minions causing them to flee.
Resistances[]
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Difficulty | Magic | Physical | Cold | Absorbs Fire | Lightning | Poison |
---|---|---|---|---|---|---|
Normal | 0% | 0% | 0% | 25% | 0% | 0% |
Nightmare | 0% | 0% | 15% | 50% | 15% | 15% |
Hell | 0% | 10% | 35% | 75% | 35% | 35% |
View the full Bestiary.