Cog is an elite demon located in Act 1. They are fast moving creatures and can easily overwhelm a newer player if they are unprepared.
Statistics[]
Difficulty | Level | Hit Points | Experience |
---|---|---|---|
Hatred | 15 | 94-204 | 150 |
Terror | |||
Destruction | 120 | 14700-19600 | 720 |
Offense[]
- AR means Attack Rating.
Difficulty | Attack 1 | Attack 1 AR | Elemental | Attack 2 | Attack 2 AR |
---|---|---|---|---|---|
Hatred | 14-29 | 160 | Lightning Damage, 100% chance of: 10-21 (2 s) |
14-29 | 160 |
Terror | |||||
Destruction | 372-767 | 17250 | Lightning Damage, 100% chance of: 372-744 (6 s) |
372-767 | 17250 |
Defenses[]
- Regen Rate tells what % of a monster's hit points are recovered per second.
- Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
- Avoided attacks will not damage the monster.
- Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
- The chill effectiveness on almost all monsters is -20%, regardless the difficulty.
Difficulty | Defense | Blocking | Avoiding | Regen Rate | Drain Effectiveness |
---|---|---|---|---|---|
Hatred | 61 | 9% | 0% | 0% | 140% |
Terror | 0% | ||||
Destruction | 1032 | 9% | 0% | 0% | 100% |
Resistances[]
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Difficulty | Physical | Magic | Fire | Lightning | Cold | Poison |
---|---|---|---|---|---|---|
Hatred | 0% | 0% | 0% | 0% | 0% | 0% |
Terror | ||||||
Destruction | 0% | 0% | 100% | 35% | 35% | 20% |
Strategies[]
Write here any tips and tricks to kill that monster.
View the full Bestiary.