Citizens are the main monsters encountered in the Kingdom of Shadow uberlevel, and are present in the Plane of Lust. They are ghostly zombies that are untargetable and cannot be killed or even hit by anything. They are a large threat especially due to their huge numbers and invulnerability.
Statistics[]
Kingdom of Shadow:
Difficulty | Level | Hit Points | Experience |
---|---|---|---|
Hatred | 90 | 5247-6320 | 337 |
Terror | |||
Destruction | 120 | 18200-19740 | 900 |
Offense[]
- AR means Attack Rating.
Kingdom of Shadow:
Difficulty | Attack 1 | Attack 1 AR | Elemental | Attack 2 | Attack 2 AR |
---|---|---|---|---|---|
Hatred | 1029-1078 | 4232 | Poison Damage, 100% chance of: 61-367 (6 s) |
1029-1078 | 4232 |
Terror | |||||
Destruction | 2046-2325 | 92000 | Poison Damage, 100% chance of: 302-883 (6 s) |
2046-2325 | 92000 |
Defenses[]
- Regen Rate tells what % of a monster's hit points are recovered per second.
- Blocked attacks will not damage the monster. Monsters need not carry a shield to block.
- Avoided attacks will not damage the monster.
- Drain Effectiveness tells what % of a character's mana and life steal apply to that monster. 100 is all, 0 is none.
- The chill effectiveness on almost all monsters is -20%, regardless the difficulty.
Kingdom of Shadow:
Difficulty | Defense | Blocking | Avoiding | Regen Rate | Drain Effectiveness |
---|---|---|---|---|---|
Hatred | 312 | 3% | 50% | 140% | |
Terror | |||||
Destruction | 840 | 3% | 50% | 100% |
Resistances[]
- Resistances over 99% are listed as immunities and monsters will take no damage from that type of attack.
- Immunities can be "broken" by skills that lower resistance, if the value drops below 99%. See the Resistances page for more details.
Kingdom of Shadow:
Difficulty | Physical | Magic | Fire | Lightning | Cold | Poison |
---|---|---|---|---|---|---|
Hatred | 1000% | 1000% | 1000% | 1000% | 1000% | 1000% |
Terror | ||||||
Destruction | 1000% | 1000% | 1000% | 1000% | 1000% | 1000% |
View the full Bestiary.